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Hege Mari Johnsen

Førsteamanuensis

Førsteamanuensis

 
Kontor:
C4033 ( Jon Lilletuns vei 9, Grimstad )
Kontortid:
07.30 - 15.30

2020: Studieprogramleder for Master i Helse- og sosialinformatikk  

2018: Førsteamanuensis ved institutt for helse- og sykepleievitenskap, Universitetet i Agder

2028: Doktorgrad: Bruk av «Serious games» som metode for å øke sykepleierstudenters kliniske refleksjonsevne

Prosjektleder for innføring av elektroniske pleie- og omsorgsmeldinger mellom Sørlandet Sykehus og kommunene i Agder 2013-2014

Master i Helse- og sosialinformatikk fra 2012

Intensivsykepleier fra 1999 til 2014

Sykepleier fra 1995

Faglige interesser

Sykepleie og helseinformatikk

Prosjekter

PhD prosjekt innenfor profesjonsforskning med tema: Teaching clinical reasoning skills to nursing student with technology enhanced learning.

Vitenskapelige publikasjoner

  • Johnsen, Hege Mari; Haddeland, Kristine (2021). User evaluation of a therapist-guided internet-delivered treatment program for anxiety disorders: A qualitative study. Internet Interventions. ISSN: 2214-7829.
  • Bonnier, Knut Erik; Andersen, Rune; Johnsen, Hege Mari (2020). Lessons Learned from Implementing a Serious Game in Higher Education – A Student and Trainer Perspective.. Lecture Notes in Computer Science (LNCS). ISSN: 0302-9743. 12517s 24 - 33. doi:10.1007/978-3-030-63464-3_3.
  • Johnsen, Hege Mari; Briseid, Hanne Synøve; Brodtkorb, Kari; Slettebø, Åshild; Fossum, Mariann (2020). Nursing students' perceptions of combining hands-on simulation with simulated patients and a serious game in preparing for clinical placement in home healthcare: A qualitative study. Nurse Education Today. ISSN: 0260-6917. 97doi:10.1016/j.nedt.2020.104675.
  • Johnsen, Hege Mari; Fossum, Mariann; Vivekananda-Schmidt, Pirashanthie; Fruhling, Ann; Slettebø, Åshild (2018). Developing a Serious Game for Nurse Education. Journal of Gerontological Nursing. ISSN: 0098-9134. 44 (1). s 15 - 19. doi:10.3928/00989134-20171213-05.
  • Johnsen, Hege Mari; Fossum, Mariann; Vivekananda-Schmidt, Pirashanthie; Fruhling, Ann; Slettebø, Åshild (2018). Nursing student's perceptions of a video-based serious game's educational value: a pilot study. Nurse Education Today. ISSN: 0260-6917. 62s 62 - 68. doi:10.1016/j.nedt.2017.12.022.
  • Johnsen, Hege Mari; Fossum, Mariann; Vivekananda-Schmidt, Pirashanthie; Fruhling, Ann; Slettebø, Åshild (2016). A serious game for teaching nursing students clinical reasoning and decision-making skills. Studies in Health Technology and Informatics. ISSN: 0926-9630. 225s 905 - 906. doi:10.3233/978-1-61499-658-3-905.
  • Johnsen, Hege Mari; Fruhling, Ann; Fossum, Mariann (2016). An Analysis of the Work System Framework for Examining Information Exchange in a Healthcare Setting. Communications of the Association for Information Systems. ISSN: 1529-3181. 39 (5). s 73 - 95. doi:10.17705/1cais.03905.
  • Johnsen, Hege Mari; Slettebø, Åshild; Fossum, Mariann (2016). Registered nurses' clinical reasoning in home healthcare clinical practice: A think-aloud study with protocol analysis. Nurse Education Today. ISSN: 0260-6917. 40s 95 - 100. doi:10.1016/j.nedt.2016.02.023.
  • Johnsen, Hege Mari; Fossum, Mariann; Vivekananda-Schmidt, Pirashanthie; Fruhling, Ann; Slettebø, Åshild (2016). Teaching clinical reasoning and decision-making skills to nursing students: Design, development, and usability evaluation of a serious game. International Journal of Medical Informatics. ISSN: 1386-5056. 94s 39 - 48. doi:10.1016/j.ijmedinf.2016.06.014.
  • Johnsen, Hege Mari; Briseid, Hanne Synøve; Brodtkorb, Kari; Slettebø, Åshild; Fossum, Mariann (2020). Simulering på nye måter.
  • Johnsen, Hege Mari (2019). Discussion of the educational value of a Serious game in relation to GertcBiesta’s three different but overlapping domains of education and teaching: qualification, socialization and subjectification..
  • Johnsen, Hege Mari; Fossum, Mariann; Pirashanthie, Vivekananda-Schmidt; Fruhling, Ann; Slettebø, Åshild (2017). PC basert simulering i sykepleierutdanningen.
  • Johnsen, Hege Mari; Fossum, Mariann; Vivekananda-Schmidt, Pirashanthie; Fruhling, Ann; Slettebø, Åshild (2016). Gamification in Nursing Education.

Sist endret: 23.09.2020 12:09