FIL200 Game Theory and Philosophy
- ECTS Credits:
- 10
- Responsible department:
- Faculty of Humanities and Education
- Course Leader:
- Einar Duenger Bøhn
- Lecture Semester:
- Autumn
- Teaching language:
- Norwegian or English.
- Duration:
- 1 term
The course is connected to the following study programs
- Bachelor's Programme in Applied Philosophy
- Bachelor's Programme in Marketing and Management
- Bachelor's Programme in Business Administration
- Master's Programme in Business Administration (5 years)
Teaching language
Norwegian or English.Recommended prerequisites
FIL104 Logic and Reasoning or SE-109 Introduction to Economic Thought and Ethics.
Course contents
Game theory is about providing models and predictions for human interactions and other types of decision procedures where the result depends on more than one decision maker. Many social sciences, natural sciences, and philosophical disciplines therefore uses game theory in its models and predictions. This course first gives a general introduction to game theory, with an eye towards its many types of applications; for example, in economy, social sciences, psychology, biology and philosophy. Then it considers the more philosophical features of its concepts, presuppositions and applications, with an eye towards rationality and ethics, all in order to gain a clearer, deeper and more critical grasp of the general and widespread use of game theory.
Learning outcomes
Knowledge
-
have knowledge of game theory as a model for human interaction
-
have knowledge of the components that make up a game
-
have knowledge of various types of games and strategies
-
have knowledge of how to set up a game based on a given situation
Skills
-
be able to reflect on the rationality in a game
-
be able to evaluate the moral aspects of a game
-
be able to apply game theory in a given situation, and philosophically reflect on it
General competence
-
be able to communicate knowledge of game theory and its various types of application
-
be able to apply, and philosophically reflect on game theory in new situations
Teaching methods
Lectures and student based study groups. If there are non-Norwegian speaking students present, the lectures will be given in English. Expected workload is approximately 270 hours.
Evaluation
The person responsible for the course, in consultation with the student representative, decides the method of evaluation and whether the courses will have a midterm- or end of term evaluation, see also the Quality System, section 4.1. Information about evaluation method for the course will be posted on Canvas.
Offered as Single Standing Module
Yes. Subject to avalibility or capacity.
Assessment methods and criteria
Three days individual take-home exam (Length: 3000 words). Grade: A-F.